Spacebar was one of the first games I ever created in C++, therefore will always be one of my favourites. This was my second project in C++, as part of Year 2 BSc Video Game Development. To create this project, I used SFML and created a framework to clone the classic game of Space Invaders. By studying how Space Invaders was made and created, I got to implement many basic programming concepts, such as object-oriented programming and arrays, in addition to more advanced concepts such as object pooling.